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ARCHIVE Historical Android Builds

Manok Na Pula Mod APK Old Versions for Android

Manok Na Pula Mod APK old versions: four identified older builds โ€” 8.2, 8.1, 7.2 and 6.5 โ€” each with its own measured file size, SHA-256 fingerprint, Android minimum and ARM libraries. Choose an old version by what your phone actually supports, never by the version number alone.

๐Ÿ—‚๏ธ The Archive at a Glance

v8.2  ยท  123.9 MB ยท Android 5.1

ARM64

v8.1  ยท  118.3 MB ยท Android 6.0

ARM64

v7.2  ยท  111.2 MB ยท Android 5.0

32 + 64-bit

v6.5  ยท  81.8 MB ยท Android 4.4

32-bit only

File Records

Manok Na Pula Mod APK Old Versions and File Records

All four Manok Na Pula – Multiplayer APKs carry the same game identifier โ€” com.tatay.manokNaPula โ€” but different bytes. Their manifests declare the display version, the internal version code and the minimum Android API; the sizes below are the complete archived files, measured.

VersionVersion CodeExact BytesSizeMin. AndroidARM Libraries
8.2 NEWEST OLD BUILD276123,915,403123.9 MB5.1 (API 22)64-bit only
8.1188118,260,900118.3 MB6.0 (API 23)64-bit only
7.2 BOTH ARCHITECTURES141111,234,451111.2 MB5.0 (API 21)32-bit + 64-bit
6.5 SMALLEST10381,773,58081.8 MB4.4 (API 19)32-bit only
8.3 โ€” current322126,725,507126.7 MB5.1 (API 22)64-bit only ยท see main page โ†’

๐Ÿ”‘ SHA-256 identifies exact bytes โ€” a fingerprint proves which file you have; it does not certify safety or gameplay. All four are plain APK archives with Android manifests, not XAPK bundles. The identified downloads came from GitHub release assets โ€” a source name is an attribution, not TATAY GAMES’ endorsement of any modification.

Build by Build

Each Old Version, In Detail

v8.2

Closest to current

ARM64 ONLY

Version code276

Target API35

Size123.9 MB / 118.2 MiB

Min. Android5.1 (API 22)

Archive entries585

Permissions11 declared

Ships 4 ARM64 libraries โ€” libil2cpp.so, libmain.so, libunity.so and an extra liba.so. That extra file name alone says nothing about a menu, a combat effect or ads. MB and MiB are different units for the same 123,915,403 bytes.

SHA-256: 65275e91c69da731f56cdb00e46339f0010577ccf58f0c872d4ac7b9a4ff441c

123.9 MB ยท ARM64

v8.1

The odd one out

ARM64 ONLY

Version code188

Target API34

Size118.3 MB / 112.8 MiB

Min. Android6.0 (API 23)

Archive entries1,272

Permissions12 declared

Notice the trap: 8.1 needs a higher Android minimum (6.0) than the newer 8.2 (5.1) โ€” “older” does not automatically mean “runs on older phones”. 3 native libraries under arm64-v8a, no 32-bit directory. Its 1,272 entries are package components, not chickens or a speed score.

SHA-256: 104f5e1abb446cfa795d5199fdde4217e98874582663a44340fb342e3cdf10f0

118.3 MB ยท ARM64

v7.2

Widest compatibility

32 + 64-BIT

Version code141

Target API33

Size111.2 MB / 106.1 MiB

Min. Android5.0 (API 21)

Archive entries746

Permissions10 declared

The only archived build carrying both architectures: 6 native libraries split between armeabi-v7a and arm64-v8a (3 in each). That makes 7.2 the usual answer for a 32-bit phone โ€” though frame rate and loading still depend on the phone itself, not the package.

SHA-256: 0387fa973d9432ec0ffacca877df979b1a613a98186aeb6887089d5f8c18770a

111.2 MB ยท 32+64-bit

v6.5

Oldest & smallest

32-BIT ONLY

Version code103

Target API31

Size81.8 MB / 78.0 MiB

Min. Android4.4 (API 19)

Archive entries674

Permissions5 declared

The smallest download and the lowest Android minimum โ€” but 32-bit only, with 3 libraries under armeabi-v7a and no ARM64 folder at all. A 64-bit-only Android system cannot run it, so that low minimum alone is not a reason to pick 6.5.

SHA-256: e1a378739277d87166e0441eb9b0a14639d2c020895ee784d9d7ca056b84f722

81.8 MB ยท 32-bit

Choose by Phone, Not by Number

Which Older Build Fits Your Android Phone?

Two questions decide everything: your Android version, and whether your system runs 32-bit apps, 64-bit apps, or both.

๐Ÿ“ฑ

Modern 64-bit phone

Android 5.1+ with ARM64 support. Any build fits technically โ€” the only real question is why you’d skip the current release.

Best fit: v8.3 (current), or v8.2

๐Ÿ”€

32-bit or mixed phone

Your system lists armeabi-v7a. The ARM64-only builds (8.3, 8.2, 8.1) cannot install โ€” you need a build that carries 32-bit libraries.

Best fit: v7.2 (Android 5.0+)

๐Ÿ•ฐ๏ธ

Very old phone

Android 4.4-era hardware with 32-bit only. Only one archived build declares a minimum that low โ€” and even then, a 64-bit-only system would rule it out.

Best fit: v6.5 (Android 4.4+)

๐Ÿค” Not sure which architecture you have?

Check the install guide’s requirements section โ€” it shows how to compare your phone’s supported ABI list with a build before you download 100+ MB for nothing.

Before Downgrading

Downgrades, Saves and Online Play

Going backwards is not the mirror image of updating. Three things people learn the hard way:

๐Ÿ’พ

Your save may not travel back

An older client needs a compatible save format and a working recovery route. A newer save is not automatically interchangeable โ€” keep the working installation until restoration is proven. A balance screenshot restores nothing.

๐Ÿ”

Signing and version order

Android checks the signing certificate when one build replaces another, and a lower version code raises a downgrade question even when signing matches. A familiar version label settles neither check.

๐ŸŒ

Online is the server’s call

Whether an archived client can still enter online matches or Tournament depends on the game server accepting it. A network permission says nothing about that โ€” keep the current client if connected play matters to you.

Old-Version Questions

Frequently Asked Questions

No. A version number is just a release label; the SHA-256 identifies the exact bytes. Archived 8.2, for example, declares version code 276 โ€” any other download calling itself “8.2” needs its own fingerprint and manifest check before its size or requirements can be treated as the same.

Because they describe different events: the developer’s release, the repository upload (the GitHub assets here are dated 20 July 2026), and any later security analysis. They are three timelines, not one โ€” don’t merge them.

Only if the older client understands that save format and can restore it. Treat a newer save as non-interchangeable until proven otherwise, and keep the working install in place meanwhile.

No. Version 6.5’s 81.8 MB measures download size, not frame rate, RAM use or loading time โ€” and its 32-bit-only libraries can exclude a 64-bit-only phone entirely. Performance depends on the handset, the system and the build together.

That depends on whether the server still accepts that client. Keep the current build available whenever online matches or Tournament access matter โ€” an old version label promises neither.

When the current build genuinely cannot run on your phone โ€” a 32-bit-only system is the classic case (pick 7.2, or 6.5 on Android 4.4) โ€” or when you are deliberately testing a specific historical build. For everyone else, the current v8.3 is the sensible default.

Prefer the Latest? Get v8.3 Instead.

126.7 MB ยท Android 5.1+ ยท ARM64 ยท SHA-256 published ยท 0/66 on VirusTotal โ€” the current build, with its full file record on the main page.

Modified builds โ€” not affiliated with TATAY GAMES. Verify the SHA-256 of any build before you install it.